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    Welcome to Monstercat FM
    A 24/7 VOD friendly music stream of non stop Monstercat music!
    Schedule
    Monstercat: Call of the Wild
    Tuesday - 1PM PDT / 4PM EDT / 9PM BST
    Join our Interactive Hub for the full experience
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  • Some off the Games we play at the CeltS

  • CeltS TV - Community Streamers

    We are brand new to the Streamer side off things and are looking to build a strong community of like mined Streamers who want to grow. 

    We are looking for gamer's that like to stream spreading positivity and love in the community. What we want to achieve is to grow as a Streaming community for new and old streamers alike improving streams and attitudes one step at a time! 

    We encapsulate a group of streamers of all varieties large and small, who stream a variety of games We also provide a Discord for Streamers to call home and chill We are here so we can show each other support and grow as a Community 

    If you think you would like to help each other grow that would be Awesome 

    Cmty Retweet #celtssupportstreamers

    Twitch Community & Channel

    https://www.twitch.tv/communities/celts_tv [twitch.tv] Give us a Follow 
    https://go.twitch.tv/celts_tv [go.twitch.tv] 

    Streamers united - A community of supportive streamers

    Est. Oct 2017


    CeltS TV - Community Gamers

    We are a Friendly bunch off People that love to Hang out play Games and have fun doing it! We are always looking for new people to join us for a few games.

    We are always willing to help out where we can and make you feel right at home. Pop onto our Discord and say hello,

    We hope to here from you soon     

     We also are well respected Anti Cheat Community in the gaming community, with over 1552 bans of Oct 2017

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    EST#2005

  • Live Streamers -- Click on Videos on top off Forums for live streamers

    Star Citizen City Planets

    ThunderPhat
    By ThunderPhat,

    Looks amazing

     


    EA tells Battlefield Revive team to 'stop distributing copies of our game clients'

    IrishAceKavo
    By IrishAceKavo,

    A polite takedown request issued for EA's older Battlefield games.

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    Last year, Andy reported on the return of Battlefield 2142 via its fan-made Revive project. Electronic Arts has now stepped in, telling the mod's creators—who also oversee Battlefield Heroes and Battlefield 2 revival projects—to "please stop distributing copies of our game clients and using our trademarks, logos, and artwork on your sites."

    The Revive Network project came in the wake of Gamespy's 2014 closure, with the aim of making Battlefield 2142 et al playable online free-of-charge. EA had originally planned to make its older games playable at the time, however reversed this decision shortly after as a result of "significant technical hurdles". While not officially sanctioned, this decision appeared to justify the Revive Network's position. 

    The Revive Network team has however now posted the following statement: 

    We will get right to the point: Electronic Arts Inc.’ legal team has contacted us and nicely asked us to stop distributing and using their intellectual property. As diehard fans of the franchise, we will respect these stipulations.

    Over the past 3 and a half years, Revive Network has filled a void in nearly 1 million players’ hearts by bringing favorite titles back to life after online services were closed after the GameSpy shutdown. Only a few months ago, we took on the task of bringing multiplayer services online for a fan-favorite, Battlefield Heroes. The public reception for our efforts on this title were massive, and we never expected it to become as big as it was.

    At this time, file downloads will be disabled.

    This is probably the part where we have to say good bye. Before we leave the battlefield, we would like to thank all of the developers, artists, moderators, and last but not least every single player that helped make all of this a reality. Without you, it would not have become such a great time.

    Signing off,

    - The Revive Network Team

    EA's statement to the Revive Network Team can be read in full over here.

    Thanks, DSO Gaming


    PUBG test servers to roll out vaulting and climbing features next week

    IrishAceKavo
    By IrishAceKavo,

    New and better anti-cheat measures are also on the way, but a single-player campaign is definitely off the cards.

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    PUBG creator Brendan Greene said in June that vaulting, climbing, and diving would all be coming to the game, a plan that was firmed up a few months later when he said that the vaulting part, at least, was expected to go live in November. It turns out that he was pretty much dead-on with the estimate, as the PUBG team announced on Steam  that "we will be running the test servers for PC 1.0 for the first time next week," giving players an opportunity to climb, vault, and test changes to driving, ballistics, and other "features and systems." 

    "Crossing and scaling obstacles may intermittently create many new tactical options available to the players. The standard jump feature can be used in standard situations, but there are many areas where it does not suffice. After all, PUBG features a play area of considerable proportions. In addition, objects located on the map differ greatly in shape and size," the developers wrote. "Such complexity can cause many problems for the players who need to rely on fast and effective means of jumping over (or on top of) boxes, containers, fences etc. For that reason we have decided to implement dynamic vaulting and climbing mechanics." 

    The initial plan was to enable climbing objects of up to one meter in height, but that was eventually increased to a height limit of roughly 2.3 meters. Almost anything can be climbed as long as the height is right; players will be able to climb chest-high objects with a weapon in hand, while those that are higher will require two hands, so your weapon will automatically be holstered before you start to ascend. 

    Predictably, implementing the new system will be a complex undertaking. The post digs into the technical elements a little, but the bottom line is that it will probably be a rocky road to start with. "Due to the nature of this system, we expect possible issues, bugs and problems to occur," the PUBG team said. "Ironing out this feature may take some more time, but we do hope you will have a lot of fun with it and make great use of it. We are eagerly awaiting your feedback and reports." 

    The developers also promised ongoing efforts against PUBG cheaters, including "new measures to better identify and track" the people who play unfairly.   

    "For a very long time, our development team has been analyzing data from a large pool of users who show abnormal gameplay behavior to build a system that helps us positively identify cheaters. We are now able to use the system to identify and ban these users more proactively. Using this system, we have already identified and banned about 20K additional users in only one day," the message says. 

    "This is only a start. On top of BattlEye, we will use a monitoring system to strengthen our efforts to prevent use of cheats and impose penalties on them. We promise you that we will continue to do our best to quickly find and ban people who use cheats. We hope you will start to see an improvement going forward." 

    One thing that isn't coming, however, is a single-player campaign: Greene confirmed with Gamespot at PAX Australia that despite wanting to do it, there's no time, no resources, and "no plans to add anything like this to the game. No single-player is coming to Battlegrounds."


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